Thursday, July 1, 2010

House Kira Accepting Cargo Import/Export

AL RAQIS CITY - The recently-chartered House Kira has opened offices within Al Raqis City, outfitted an Offworld Import/Export Warehouse, and undertaken extensive modifications of the Al Raqis Highport.

Starship traders who wish to can dock at the Highport and sell cargoes to House Kira there for import groundside.

Locally-produced cargo can be sold to House Kira at their warehouse for offworld export.

House Kira has brought in an early CargoCom system to help manage cargo shipping for all.

Please see attached note.
 
WHAT IS CARGOCOM?


CargoCom is a simple way to visually represent the transfer of cargo units to House Kira for disposition from starships or groundside production.



WHERE DO I GET CARGO TO TRADE?

HTCS Resource Harvesting is one answer - groundside prospectors can survey the land for any number of valuable resources, harvest units of them, and pack those units into a cargo pallet for shipping.

Highport prospectors can harvest asteroid resources from the Inner Asteroid Belt between 1500 and 2000 Z altitude with a ship, HTCS vacuum suit, and HTCS mining laser (both available on the Highport, Deck 2).

Or, make it up - how DID you produce tons of consumer electronics? minerals? etc?



WHERE DO I FIND CARGOCOM TERMINALS?

CargoCom terminals are conveniently located at:

House Kira Offworld Import/Export warehouse in the Kira Court, Al Raqis, 31, 51, 64, just behind the Oasis Winds Tavern.

Al Raqis Highport, Deck 2, Cargo Bays 1 through 4



HOW DO I USE THE TERMINAL?

Whether you land on the Highport or drive a loader up to the warehouse groundside, simply click the CargoCom terminal to start.

A drop-down menu will appear asking which Cargo Pallet to use ... 1-12.

A second drop-down menu will appear asking what Cargo to load into the Pallet.

The Cargo Pallet will then expand to indicate it is full and show the Cargo and Source.

That's it!

Your cargo has been transferred to the warehouse or highport bay, pending final arrangements with a House Kira agent for purchase and disposition.



HOW DO I GET PAID FOR MY CARGO?

If you have already consigned your cargo to House Kira, you still need to contact an agent of House Kira, easily identified by their SL group tag of ... "House Kira", or Allen Kerensky or Baroun Tardis and roleplay the rest of the cargo transaction.

If you use HTCS, then a convenient roleplay currency system is already in place for House Kira to pay you for your cargo.

Without HTCS, any manner of value-for-value barter or trade agreement can still be reached.

Simply write up your offer as a contract notecard and present your offer to an available House Kira agent on the Highport or at the groundside offices next to our warehouse.



WHEN CAN I USE THE CARGOCOM?

The groundside CargoCom terminal deactivates at night when the warehouse gates close to prevent theft.

Highport CargoCom terminals are active day and night.



WHO MADE THIS?

CargoCom designed and built by Allen Kerensky and Baroun Tardis for the HTCS Type-S Sierra II roleplay starship project.



WHY MAKE A CARGOCOM INSTEAD OF JUST ROLEPLAY?

Every trader needs cargo to trade. Most simply rez cannisters around here and there, which is actually limited to all parties being present.

CargoCom is a step past that, allowing cargo transfers when only one party is available, without complicated modifications to ships or vehicles.

Also, the Cargo transfer from groundside to warehouse to Highport to Trader and back can now be "simulated" using a single system at no prim cost to the players.

Land your ship on the Highport, rez some cargo in the cargo bay with the cargocom, and start roleplaying!

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